Resume/Contact
Download: RPenk_Resume (88)
Ryan Penk
123 Adams Street, Waltham, MA 02453
C: (908) 723-2848
rt.penk@gmail.com
ryanpenk.com
Skills
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- Systems Design and Implementation
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- Level Design and Development
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- Thrives in team-based projects
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- Identifying and solving problems
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- Design Documentation/Written communication
Technology
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- Microsoft Office Suite
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- Torque Game Engine Advanced/Torque 3D
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- Unreal III Editor
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- Perforce/Tortoise SVN
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- Unfuddle Project Management
Work Experience
Turbine, Inc. – Needham, MA December 2010 – Present
QA Coordinator [External Testing] – The Lord of the Rings Online
- - Schedule and manage focus testing for private and public test servers
- - Gather and provide detailed feedback to developers
- - Interact with testers both in-game and via forums
- - Coordinate with various divisions of the company
Turbine, Inc. – Needham, MA August 2010 – December 2010
Quality Assurance Tester – The Lord of the Rings Online
- - Worked on ad-hoc testing, bug regressions, changelists, and testplans for The Lord of the Rings Online
- - Aided in quality assurance of Free-to-Play updates/Store as well as ensuring a successful launch for the November 2010 update
Systems Design Intern – The Lord of the Rings Online
- – Fixed a variety of bugs (gameplay, cosmetic, spelling/grammar, etc.)
- – Created and implemented numerous quest items as part of an initiative to improve the player experience in lower level content, specifically the Lone-Lands region
- - Produced detailed documentation for the above about specific item placements, in addition to providing justifications for newly created items designed to streamline equal class representation for rewards
- - Aided in testing in-house tools
Projects
Praelium
Lead Designer (Pre-production)/Level Designer/Sound Designer
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- First-person combination-based spell-casting game with core mechanic achieved almost entirely through voice recognition
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- Devised and tuned the spell-combination system; built, painted and populated a multiplayer level, and organized all sounds for the game
Outfits of Hypocrisy
Lead Designer/Narrative Designer
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- Open-world adventure game with multiple campaigns, extensive dialogue/voice-acting
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- Worked with my team to create the overall feel of the game world, created puzzles/content, and wrote the majority of dialogue
Loot
Lead Designer/Level Designer
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- Top-down stealth-strategy game
- - Created and balanced all levels/skills in the game, arranged enemy placements/patrols
Education
Champlain College – Burlington, VT
- B.S., Electronic Game & Interactive Development – Game Design
ountainside, NJ 07092
C: (908) 723-2848
rt.penk@gmail.com
Skills
-
Systems Design and Implementation
-
Level Design and Development
-
Thrives in team-based projects
-
Identifying and solving problems
-
Design Documentation/Written communication
Technology
-
Microsoft Office Suite
-
Torque Game Engine Advanced/Torque 3D
-
Unreal III Editor
-
Perforce/Tortoise SVN
-
Logic Pro
Work Experience
Turbine, Inc. – Westwood, MA July 2009 – August 2009
Systems Design Intern – The Lord of the Rings Online
-
Fixed a variety of bugs (gameplay, cosmetic, spelling/grammar, etc.)
-
Created and implemented numerous quest items as part of an initiative to improve the player experience in lower level content, specifically the Lone-Lands region
-
Produced detailed documentation for the above about specific item placements, in addition to providing justifications for newly created items designed to streamline equal class representation for rewards
-
Aided in testing in-house tools
Target Corporation – Union, NJ May 2007 –December 2009
Salesfloor Team Member – Hardlines
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Assisted customers, developed mastery of all product zones, located and pushed product from the stockroom
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Trained several new employees
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Awarded Employee of the Month in September 2008
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Twice recognized via signed notes for outstanding quality of work and reliability
Projects
Praelium
Lead Designer (Pre-production)/Level Designer/Sound Designer
-
First-person combination-based spell-casting game
-
Core mechanic achieved entirely through voice recognition
Outfits of Hypocrisy
Lead Designer/Narrative Designer
-
Open-world adventure game
-
Multiple campaigns, extensive dialogue/voice-acting
Loot
Lead Designer/Level Designer
-
Top-down stealth-strategy game
Education
Champlain College – Burlington, VT
B.S., Electronic Game and Interactive Development, Specializing in Game Design